EVALUATING A COMPUTATIONAL THINKING FORMATION WITH PLUGED ACTIVITIES CREATED ON SCRATCH

Authors

Keywords:

Computational Thinking, Teacher Formation, Scratch.

Abstract

This article describes the process of evaluating the knowledge acquired by a group of teachers of Mathematics and Informatics during a training in Computational Thinking using Scratch in order to verify how the group appropriated the knowledge. The training provided program creation activities in Scratch evaluating them quantitatively with the Dr. Scratch. After the teacher training stage, they used the knowledge acquired in classroom training with their students who also developed activities in Scratch and were evaluated with Dr. Scratch. The results obtained demonstrated that the concepts of Computational Thinking that had the highest score for teachers were also the ones that obtained the highest score for students, indicating a direct influence of teachers in the program proposals created by students.

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Author Biographies

Taiser Tadeu Teixeira Barros, SENAI RS, Santa Cruz do Sul, RS.

Instrutor de Educação Profissional de Nível Técnico II – CFP SENAI Santa Cruz do Sul, Santa Cruz do Sul, RS, Brasil.

Eliseo Berni Reategui, Universidade Federal do Rio Grande do Sul, Porto Alegre, RS.

Professor Associado – PPGIE na Universidade Federal do Rio Grande do Sul, Porto Alegre, RS, Brasil.

Adriano Canabarro Teixeira, Universidade de Passo Fundo, Passo Fundo, RS.

Professor Titular na Universidade de Passo Fundo, Passo Fundo, RS, Brasil.

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Published

2021-10-19

How to Cite

Barros, T. T. T., Reategui, E. B., & Teixeira, A. C. (2021). EVALUATING A COMPUTATIONAL THINKING FORMATION WITH PLUGED ACTIVITIES CREATED ON SCRATCH. ReTER, 2(3), e2/01–17. Retrieved from https://periodicos.ufsm.br/reter/article/view/67368