TWICTHPLAYSPOKEMON AS AN EXPERIMENT OF PARTICIPATORY CULTURE

Authors

DOI:

https://doi.org/10.5902/2175497735999

Keywords:

participatory culture, media convergence, videogame, modding, hack.

Abstract

This paper discusses the TwicthPlaysPokemon, a channel on the VOD service Twicth.TV, from the perspective of participatory culture in which games of the Pokémon franchise are modified to operate under a user hacked video platform. For this, a study is made on the concept of participatory culture and media convergence, to later approach the practice of hacking and modding in the context of the object of study.

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Author Biographies

Dario Mesquita, Universidade Federal de São Carlos - UFSCar Universidade Anhembi Morumbi - UAM

Doutorando em Design pela Universidade Anhembi Morumbi, mestre em Imagem e Som pela UFSCar. Professor Adjunto do Departamento de Artes e Comunicação – DAC/UFSCar. Pesquisador do grupo GEMInIS.

Sérgio Nesteriuk, Universidade Anhembi Morumbi - UAM

Professor e coordenador do PPG Design da Universidade Anhembi Morumbi. Líder do DEED - Grupo de Pesquisa em Design, Entretenimento e Educação. E-mail: nesteriuk@hotmail.com

Published

2019-09-16

How to Cite

Mesquita, D., & Nesteriuk, S. (2019). TWICTHPLAYSPOKEMON AS AN EXPERIMENT OF PARTICIPATORY CULTURE. Animus.Inter-American Journal of Media Communication, 18(37). https://doi.org/10.5902/2175497735999

Issue

Section

Communication and Creative Industry